SimHoc/game.py

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import random, team, player, os
from team import Team
from player import Player, AtkAction, DefAction
from skillContests import SkillContestParams, Situations
from attributes import normalDis
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from hocUtils import RinkGraph
from enum import Enum
import networkx as nx
RINKDIRPATH = os.path.join("Rinks","Graphs")
DEFAULTRINKFILENAME = "defaultedges.nx"
class Game(object):
"""A game of hockey!"""
def __init__(self, awayTeam:Team, homeTeam:Team, threes:bool=False):
if awayTeam is not None and homeTeam is not None:
self.away = awayTeam
self.home = homeTeam
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self.awayZones = RinkGraph(edgeFilename=DEFAULTRINKFILENAME)
self.homeZones = RinkGraph(edgeFilename=DEFAULTRINKFILENAME)
self.currentZone = None
self.faceoff = FaceoffDot.Center
self.lineSize = 5
if len(awayTeam.roster) != 10 or len(homeTeam.roster) != 10 or threes:
self.lineSize = 3
self.goalieHome = self.home.chooseGoalie()
self.goalieAway = self.away.chooseGoalie()
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self.positionInPossession = None
self.teamInPossession = None
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self.skatersHome = [] #LW LD C RD RW, use the SkaterPosition enum for indexing.
self.skatersAway = []
self.penaltyBoxAway = []
self.penaltyBoxHome = []
self.pulledGoalieAway = False
self.pulledGoalieHome = False
self.period = 1
self.clock = 60*20 #clock will be given in seconds
self.eventLog = []
def defendingTeam(self):
if teamInPossession == self.home:
return self.away
else:
return self.home
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def attackingTeam(self):
"""Alias for teamInPossession, to match defendingTeam()"""
return teamInPossession
def homeAttacking(self):
return teamInPossession == self.home
def currentSituation(self):
skatersH = self.lineSize + self.pulledGoalieHome - len(self.penaltyBoxHome)
skatersA = self.lineSize + self.pulledGoalieAway - len(self.penaltyBoxAway)
if self.teamInPossession == self.home:
return Situations(skatersH - skatersA)
else:
return Situations(skatersA - skatersH)
def skillContest(self, atkPlayer:Player, defPlayer:Player, params:SkillContestParams):
"""Contests the two players with the given stats and stat weights. Returns True on offensive success."""
if params.override is not None:
return params.override
else:
atkValue = 0
defValue = 0
for attr, weight in params.atkStats:
atkValue += atkPlayer.getAttribute(attr).value * weight/100
for attr, weight in params.defStats:
defValue += defPlayer.getAttribute(attr).value * weight/100
atkRoll = normalDis(atkValue, atkValue/2, 0)
defRoll = normalDis(defValue, defValue/2, 0)
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return atkRoll-defRoll > 0
class FaceoffDot(Enum):
"""All orientations are given from the perspective of the defending team."""
AwayZoneLeft = -4
AwayZoneRight = -3
AwayNeutralLeft = -2
AwayNeutralRight = -1
Center = 0
HomeNeutralRight = 1
HomeNeutralLeft = 2
HomeZoneRight = 3
HomeZoneLeft = 4
class SkaterPosition(Enum):
"""Allows easy indexing to the active skaters lists for each team."""
LW = 0
LD = 1
C = 2
RD = 3
RW = 4